tamalists.blogg.se

Axis and allies units
Axis and allies units






axis and allies units

Choose to ignore or engage enemy transports/submarines in a sea zone during amphibious assaults and bombardments.Units starting in a hostile sea zone can now make Noncombat Moves You are no longer required to move your units out of the sea zone during Combat Move to avoid engaging enemy transports/submarines.Change the toggle below the Sea Zone name from “Hostile” to “Friendly”.Click on the “dossier” tab in the bottom left corner of the screen, or press “e”.By default, the game will treat enemy transports/submarines as “Hostile”.Choose to ignore or engage enemy transports/submarines located in the same sea zone as your units at the start of your turn.IPC will no longer be refunded for undeployed units Players must now deploy all purchased units during the Mobilization phase.AI players use transports more effectively (specifically Japan, UK, & USA).AI players are better at supporting teammates.AI players are better at executing team goals.AI players are better at reacting to game events and shifting goals.Read on for full patch notes! Patch #7 Notes: New Features and Improvements This patch includes the first phase of our AI strategy improvements- plus UI updates, bug fixes and new features. We've been working on a sweeping set of changes to transform our AI computer players into better opponents and teammates. *Please note: there will be a short outage between 1-2 pm PST, Jan 22, 2020. Patch #7 for Axis & Allies 1942 Online arrives today!








Axis and allies units